It turns out that the name Leisure Suit Larry has become an ironic
title, as the cold reality of the game’s resource management tasks set
in and reloading the game to fill your wallet becomes a painful chore.
Again and again you scurry off to refill hapless Larry’s wallet at one
of many electronic gambling machines, where luck rather than skill
determines how quickly you can move through the game. Do you spend time
walking outside and receiving a $10 gift from a homeless man when you’ve
gone broke or do you simply “cheat” and reload the last save, from when
you actually still had money to gamble?
The blame isn’t entirely
on N-Fusion Interactive or publisher Replay Games. To be fair, going
broke in the original Sierra title meant a game over and forced reload.
Turning the clock back is much more of a voluntary act here, since that
same homeless fellow will keep feeding you a sawbuck every time you
bottom out. Instead of being forced to reload, you simply want to
because it’s so horribly dull to keep betting your $10 and losing it,
over and over, until you hit a long enough string of jackpots to fill
your wallet anew. The difference now is that you feel like you’re
cheating every time.
There are other strange design choices here
as well. Increasing your bet can only be done in $1 increments, each of
which requires a single click, since holding down the mouse button
brings up a radial menu for swapping between the different pointer
commands. It’s a redundant feature, since you can also use your
scrollwheel, your right mouse button, or a drop-down menu at the top of
the screen to switch. Then there’s the lack of quick-save/quick-load
buttons, forcing you to dive through a series of menus every time you
want to recover your lost dollars.
If you’re wondering you’ve
just spent three paragraphs reading about a story-driven adventure
game’s slot machines, it’s because of how much time you spend staring at
them. Larry’s money is constantly trickling away as you play, whether
you’re spending it on cabs, on booze, on paying for an ill-advised
wedding, and on any number of other things. You need it, and you’ll need
considerably more in the end than the paltry $100 you start with.
Gambling is a requirement.
This was a poor choice in the original
game and it remains a poor choice now. The lingering importance of
gambling in the game is frustrating, but it also speaks to the bigger
issues at play in Leisure Suit Larry Reloaded. There’s a failure of
design, but there’s also a creative miscalculation. Replay’s successful
Kickstarter campaign for Reloaded could have delivered a re-born Larry
for a 21st century audience, but little has been done to fix what was
fundamentally broken before.
The finished product here feels more
like a direct port of the VGA remake from the ’90s with a new skin on
top of it. Fan service is valuable, but Larry felt uneven in 1987.
N-Fusion could have gotten away with taking some creative license here
and there to deliver a more fun game instead of just an HD re-release.
There’s new content in the form of an extra woman to spurn Larry’s
advances, and the point-and-click play continues to be charming, but the
hoop-jumping progression through the story hinges too much on luck
rather than the player’s powers of deduction. More information about the program is available on the web site at www.happmart.com.
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